SpaceCatch Whitepaper
  • ๐Ÿš€READ FIRST: SpaceCatch is coming !!!
  • ๐Ÿ‘พSpaceCatch: Classic SEASON 3 - PLAY NOW!
  • ๐ŸŽฅSpaceCatch: Devlogs (19)
  • SpaceCatch: GENERAL
    • ๐ŸŽฏSpaceCatch: AR Game
      • ๐Ÿ‘‰Introduction
      • ๐Ÿ”‘Key features
      • ๐Ÿ“ˆEarning mechanics
      • ๐Ÿฆ„What makes SC unique?
      • ๐Ÿ‚Non-AR Mode
      • ๐Ÿ›ธThe Game
        • โ—€๏ธThe Game Theme
        • โšกPlayerโ€™s activities
        • ๐ŸŽฎGameplay
        • โš”๏ธWeapons & Potions
          • ๐Ÿคพโ€โ™‚๏ธThrowable weapons
          • ๐ŸทPotions
          • โœ๏ธPotions crafting
          • ๐Ÿ›ก๏ธShields
          • ๐Ÿ”ซProjectile weapons
          • ๐ŸนChargeable weapons
          • ๐Ÿ”ชMelee weapons
        • ๐Ÿ‘ฝAliens
          • ๐ŸคนAbilities&Tiers
          • ๐Ÿ“’List of Aliens
        • ๐Ÿ˜๏ธHubs & Shelters
        • โ“Values explanation
        • โฌœDrop items
        • ๐Ÿฅ‹Wearable drop items
        • ๐Ÿ“ฑHardware requirements
    • ๐Ÿ’ฐ$CATCH TOKEN
    • ๐Ÿ”ขTokenomics
    • ๐Ÿ“…Project roadmap
    • ๐Ÿ’ŽDiamond Hands program
    • ๐Ÿ’ฏStaking
    • ๐Ÿ‘พSpaceCatch: Classic SEASON 3 - PLAY NOW!
  • BLOCKCHAIN
    • ๐Ÿ’ฐ$CATCH TOKEN
    • ๐Ÿ”ขTokenomics
    • ๐Ÿ’ฏSTAKING
    • ๐Ÿช™TOKEN (advanced)
      • ๐ŸŽฏToken Utility
      • โœ…Token presale (sold out)
      • ๐Ÿ“—Token Legal Opinion
      • ๐Ÿ’นCEX Trading - Updates
    • ๐ŸŽNFT
      • โ„น๏ธNFT info
      • ๐ŸงจNFTs sold out in 33 seconds
  • Development
    • ๐Ÿ“…Project roadmap
  • Team
    • 5๏ธโƒฃCore 5 values
    • ๐Ÿ‘จโ€๐Ÿš€The core team members
    • ๐Ÿ‘จโ€๐Ÿ’ปGaming studio: Pixelfield
  • Marketing
    • ๐Ÿ’ฐMarketing budget 2024
    • ๐Ÿ‘”Go-to-market strategy
      • Marketing costs payments
      • Marketing partners
    • ๐Ÿ“นTRAILER
  • SECURITY
    • ๐Ÿซ‚Team KYC Gold Verified by CERTIK (2024)
    • ๐Ÿ…Token Audit by CERTIK
    • ๐Ÿฅ‡Token Audit by HACKEN
  • For VCs & Angel investors
    • ๐ŸคEquity sale
  • Other info
    • ๐Ÿ’ผKnow your business (KYB)
    • ๐Ÿ”—Stay in touch
Powered by GitBook
On this page
Export as PDF
  1. SpaceCatch: GENERAL
  2. SpaceCatch: AR Game
  3. The Game
  4. Weapons & Potions

Throwable weapons

PreviousWeapons & PotionsNextPotions

Last updated 6 months ago

Throwable weapons are one-use only and cannot be equipped in the inventory

  • Damage = energetical or physical - each weapon has only one

  • type = at least one max two (10 total)

  • DpH = damage per hit

  • amortization = durability - max number of the used charged point

  • effect = punishment

  • In-game descriptions cannot be longer than 100 characters

๐ŸŽฏ
๐Ÿ›ธ
โš”๏ธ
๐Ÿคพโ€โ™‚๏ธ
Page cover image