> For the complete documentation index, see [llms.txt](https://whitepaper.spacecatch.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.spacecatch.io/spacecatch-general/spacecatch-ar-game/the-game/hubs-and-shelters.md).

# Hubs & Shelters

<div><figure><img src="/files/2EZo1L8RIfcHmzJ3HmKm" alt=""><figcaption></figcaption></figure> <figure><img src="/files/EwNecHP4Bd1kG2CcpiXZ" alt=""><figcaption></figcaption></figure> <figure><img src="/files/HW71HbKAlDdGVVvMrJwh" alt=""><figcaption></figcaption></figure></div>

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<figure><img src="/files/qkP9AzV8sQRDFBTR6O5E" alt=""><figcaption></figcaption></figure>

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<figure><img src="/files/Eblrq7tzToQISdU7xcWn" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/nmNelDGRq02lp5eAGTty" alt="" width="188"><figcaption><p>Shelter under invasion</p></figcaption></figure>

## Main Hub

* Main hub will be connected with the points of interest and place on the map
  * these hubs will be rarer than shelters
  * These hubs will be larger and have a distinct design.
* If player visit a hub (open pop up window) Hp will be automatically heal up
  * 3 HP/s
    * during the invasion 4 HP/s
* The player can visit the hub for different interaction
  * **Invasion**&#x20;
  * Visiting the hub’s areas
    * **Market area**&#x20;
      * 3 buttons
        * market - to see what other player offering
        * offer - to offer a trade
        * nft market - way to the website with nfts
      * The player is able to trade all categories of items
    * **Task area (computer, message board)** - to take tasks
      * after withdrawing, the shelter will be refreshed with new ones after 180 s
      * tap “Library”&#x20;
      * tap on plus/obtain button = 1. task + boostbox
        * mostly common tasks
        * gaining a gift/BoostBox for a friend
    * **Healing area -** if player completes the puzzle, he obtains a special HP healing boots
      * connect to the healing area
    * **Jail area** - place where you leave an alien

***

## Players shelters

* Clickable spot on the map - click to interact - depending on the points of interest
* First shelters will be placed on the map based on the Google Analytics of attendance
  * next ones could be suggested by players themselves
* These places will be more common with multiple players within a city.
* Every user could use any shelter
* Every shelter has areas to explore, to trade, to heal,
* Every area can be built up to level 5
* The player has got one upgrade (upgrade of the one area) per day
* The user could upgrade the level of shelter near him

  * If the shelter is open player starts healing
  * speed is based on the level of the healing area
  * Lvl 1. 0,75 HP
    * invasion 1 HP/s
  * Lvl 2. 1 HP/s
    * invasion 1.5 HP/s
  * Lvl 3. 2 HP/s
    * invasion 2.5 HP/s
  * Lvl 4. 3 HP/s
    * invasion 3,5 HP/s
  * Lvl 5. 4 HP/s
    * invasion 4,5 HP/s

  ### Leveling

  * Each area can be leveled up by collaborating with other players
  * Each Player can spend max 1,500 Research points on any shelter´s area
