SpaceCatch Whitepaper
  • 🚀READ FIRST: SpaceCatch is coming !!!
  • 👾SpaceCatch: Classic SEASON 3 - PLAY NOW!
  • 🎥SpaceCatch: Devlogs (19)
  • SpaceCatch: GENERAL
    • 🎯SpaceCatch: AR Game
      • 👉Introduction
      • 🔑Key features
      • 📈Earning mechanics
      • 🦄What makes SC unique?
      • 🏂Non-AR Mode
      • 🛸The Game
        • ◀️The Game Theme
        • ⚡Player’s activities
        • 🎮Gameplay
        • ⚔️Weapons & Potions
          • 🤾‍♂️Throwable weapons
          • 🍷Potions
          • ✍️Potions crafting
          • 🛡️Shields
          • 🔫Projectile weapons
          • 🏹Chargeable weapons
          • 🔪Melee weapons
        • 👽Aliens
          • 🤹Abilities&Tiers
          • 📒List of Aliens
        • 🏘️Hubs & Shelters
        • ❓Values explanation
        • ⬜Drop items
        • 🥋Wearable drop items
        • 📱Hardware requirements
    • 💰$CATCH TOKEN
    • 🔢Tokenomics
    • 📅Project roadmap
    • 💎Diamond Hands program
    • 💯Staking
    • 👾SpaceCatch: Classic SEASON 3 - PLAY NOW!
  • BLOCKCHAIN
    • 💰$CATCH TOKEN
    • 🔢Tokenomics
    • 💯STAKING
    • 🪙TOKEN (advanced)
      • 🎯Token Utility
      • ✅Token presale (sold out)
      • 📗Token Legal Opinion
      • 💹CEX Trading - Updates
    • 🎁NFT
      • ℹ️NFT info
      • 🧨NFTs sold out in 33 seconds
  • Development
    • 📅Project roadmap
  • Team
    • 5️⃣Core 5 values
    • 👨‍🚀The core team members
    • 👨‍💻Gaming studio: Pixelfield
  • Marketing
    • 💰Marketing budget 2024
    • 👔Go-to-market strategy
      • Marketing costs payments
      • Marketing partners
    • 📹TRAILER
  • SECURITY
    • 🫂Team KYC Gold Verified by CERTIK (2024)
    • 🏅Token Audit by CERTIK
    • 🥇Token Audit by HACKEN
  • For VCs & Angel investors
    • 🤝Equity sale
  • Other info
    • 💼Know your business (KYB)
    • 🔗Stay in touch
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On this page
  • Stanislav Lepka, CEO, Founder
  • Filip Háša, Head of Development
  • Dominik Bura, Lead Game Designer
  • Kol Humphries, Art Director
  • Professional gaming studio: Pixelfield
  • Over 20 full-time professionals
  • Incubated by Moon5 Labs
  • Fully audited team
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  1. Team

👨‍🚀The core team members

Fully audited team by CERTIK (KYC GOLD)

PreviousCore 5 valuesNextGaming studio: Pixelfield

Last updated 6 months ago

SpaceCatch, developed by Pixelfield, a professional gaming studio, is a professionally crafted gaming project aimed at delivering the highest quality AR features and game design. The core team is led and managed by professionals with long-term proven records, aiming to become a leading project in the AR and Web3 gaming market for the most promising future.

Stanislav Lepka, CEO, Founder

Stanislav, the CEO and founder of SpaceCatch, drew inspiration for the AR game from his experience with an AR platform developed and utilized in his core business. He is also the CEO and owner of Krel Central a.s., a company operating for over 30 years in the energy and software industry. Krel Central a.s. supplies power to various crypto mining operations, which provides valuable insights into the blockchain and crypto sector. Stanislav leverages his management skills and industry knowledge to drive SpaceCatch toward success. His and his team's responsibilities include legal matters, marketing, project management, budget oversight, fundraising, data analysis, and charting the project's vision for long-term success.

Filip Háša, Head of Development

Filip Háša, the owner of Pixelfield, serves as the Head of Development for SpaceCatch. Pixelfield, a gaming studio he founded 12 years ago, has worked on numerous gaming and AR projects for both private and public clients. Filip's focus on details, meeting deadlines, and effective team management have been instrumental in achieving results. He leads a dedicated team based in the UK that handles game development, AR features implementation, technical infrastructure, and blockchain integration.

Dominik Bura, Lead Game Designer

Dominik Bura is a UI and game design specialist within Pixelfield. He excels in collaborating with the development team to ensure the integration of game design, concepts, and mechanics that enhance the player experience. Dominik keeps an open mind to new ideas while respecting the practical limits of development, ensuring that his concepts are feasible and can be brought to life. He and his team are responsible for game design, game effects, game graphics, and game user interfaces.

Kol Humphries, Art Director

Kol is an Art Director at SpaceCatch/Pixelfield. With his previous experience in both crypto and non-crypto projects, he brings tremendous experience, skills, and knowledge to SpaceCatch. One notable experience includes working full-time for Gala Games, one of the leading GameFi crypto projects in the market.

Professional gaming studio: Pixelfield

👨‍💻Gaming studio: Pixelfield

Over 20 full-time professionals

Currently, the SpaceCatch team consists of more than 20 full-time working professionals. You can find all the information about the team and its members on the SpaceCatch website.

Incubated by Moon5 Labs

The Moon5 Labs core management team manages the SpaceCatch. Lead development studio of the SpaceCatch: Pixelfield.

Fully audited team

🫂Team KYC Gold Verified by CERTIK (2024)
Verified by CERTIK
Game Design & Game Development
Managed by Moon5labs
Page cover image
https://www.linkedin.com/in/stanislav-lepka-929621255/
https://www.linkedin.com/in/filip-hasa/
https://www.linkedin.com/in/dominikbura/
https://www.linkedin.com/in/kolhumphries/
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