๐ŸนChargeable weapons

  • Chargeable weaponry starts dealing with a tap on the shoot button and doesn't have a cooldown, because when you charge them out you must wait until you recharge it

  • every weapon has got charge pool and the charge pool contains 100 Charge points

  • Charging is automatically on the background

  • Damage = energetical or physical - each weapon has only one

  • type = at least one max two (10 totally)

  • DpS = damage per second

  • DpH = damage per hit

  • Active time = how long weapon is delivering damage

  • recharge = how long it takes till the weapon can be active

  • amortization = durability - max number of the used charged point

  • effect = punishment

  • In-game description cannot be longer then 100 characters.

Each Chargeable is on 100% of power when it is reached 100 Charge points

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